Ambie and Crystal discuss a couple games they played recently, including Side Quest: Nemesis, Side Quest: 7th Sea, Mystery Detective Vol. 1: Classic Cases, Mystery Detective Vol. 2: Funny Death and Real Life Cases, and AQUA: Biodiversity in the Oceans. Then, we talk about drawing games and how the drawing mechanism is used creatively in different games.
Ambie had to use backup audio due to Zoom messing with her microphone, so sorry for the lower quality audio!
Ambie and Crystal discuss a couple games they've played recently, including The Enigma Emporium Presents: Wish You Were Here and the Stockpile app. We then talk about unique victory conditions in board games. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "unique."
Ambie and Crystal discuss a couple games they've played recently, including Villainous and Sprawlopolis. We then talk about board games involving water. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "flood."
Blitz Stop Mechanic is a new segment featured on The Dice Tower's bi-weekly Throat Punch Lunch videos about games where I pick a mechanism and then talk about games that use that mechanism in a cool, thematic way.
Strategically Thematic is a segment featured on The Dice Tower's bi-weekly Throat Punch Lunch videos about games where the theme and mechanics go together really well.
Ambie, Cassadi, and Crystal go off-format in this special episode and discuss their favorite games of 2016, as well as what they're looking forward to in 2017.
Ambie, Cassadi, and Crystal discuss some games they've played recently, including Paris Connection, Istanbul, and Deception: Murder in Hong Kong. We then talk about board games that are great for parties.In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "party."
Ambie, Cassadi, and Crystal discuss some games they've played recently, including Junk Art, Monster Factory, and A Fake Artist Goes to New York. We then discuss our shame games - popular games we haven't played yet. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "lose."
Ambie, Cassadi, and Crystal discuss some games they've played recently, including Captain Sonar, Marrakech, and Star Trek: Ascendancy. The "Accessory of the Week" segment is about things that can save space. We then discuss games with space themes. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "space."