Ambie and Crystal discuss a couple games they played recently, including Illiterati, Artisans of Splendent Vale, and Challengers!. Then, we talk about electronic components in board games and some games that use electronics in creative ways.
Ambie and Crystal discuss a couple games they've played recently, including Sidereal Confluence, Unfinished Case of Holmes, and Noch Mal!. We then talk about games with unique sensory mechanisms. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "sense."