Ambie and Crystal discuss a couple games they've played recently, including The Enigma Emporium Presents: Wish You Were Here and the Stockpile app. We then talk about unique victory conditions in board games. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "unique."
Ambie and Crystal discuss a couple games they've played recently, including Gloomhaven and Tiny Epic Zombies. We then talk about teaching board games. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "teach."
Ambie and Crystal discuss a couple games they've played recently, including Villainous and Sprawlopolis. We then talk about board games involving water. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "flood."
Ambie and Crystal discuss a couple games they've played recently, including Miraris and Pikoko. We then talk about intellectual property in board games. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "box."
Ambie and Crystal discuss a couple games they've played recently, including Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures and King of Tokyo. We then talk about games we love in genres we typically avoid. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "anomaly."
Ambie and Crystal discuss a couple games they've played recently, including 1849: The Game of Sicilian Railways and Pandemic Legacy: Season 2. We then talk about games that everyone else seems to like except us. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "like."
Ambie and Crystal discuss a couple games they've played recently, including 1834, Southern Pacific, Ganz schön clever, and Near and Far: Amber Mines. We then talk about Kickstarter board games. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "turn."
Ambie and Crystal discuss a couple games they've played recently, including Container and Istanbul: The Dice Game. We then talk about gaming as an introvert or extrovert. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "crowd."
Ambie and Crystal discuss a couple games they've played recently, including Sidereal Confluence, Unfinished Case of Holmes, and Noch Mal!. We then talk about games with unique sensory mechanisms. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "sense."