Ambie and Crystal discuss a couple games they played recently, including In the Palm of Your Hand, Codex Naturalis, and Kingdomino. Then, we talk about the tactile nature of board games and what components we like physically handling.
Ambie and Crystal discuss a couple games they've played recently, including Project Nos, Flapjack Flipout, and TEN. We then talk about replayability in games and what things can make a game replayable.
Ambie and Crystal discuss a couple games they've played recently, including Cuba Libre and Carpe Diem. We then start a 3-part series where we talk about our favorite game from each letter of the alphabet, starting from the end. Crystal then discusses the origin of the word "Alphabet."
Ambie and Crystal discuss a book Tortured Cardboard, and a couple games they've played recently, including Roll Estate and Silver & Gold. We then talk about how theme, specifically light themes and dark themes, can affect a game. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "point."
Ambie and Crystal discuss a couple games they've played recently, including Mahjong, Mountains, and Cartographers: A Roll Player Tale. We then discuss nature as a theme in board games.
Ambie and Crystal discuss a couple games they've played recently, including Fickle, Animal Upon Animal, Battle Dome, and Race for the Galaxy. We then talk about some of the different board gaming awards that are happening this summer. In this week's "Board Game Etymology" segment, Crystal discusses the origins of the word "prestigious."